Porko Boost Super Pot
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game review avatarLeon Langsnor

Porko Boost Super Pot Slot Review

In England during medieval times people kept spare change in jars made out of cheap clay called “pygg.”

Eventually, the pronunciation drifted, so if a customer asked a potter for a “pygg bank” they got what the words sound like: a pig-shaped 🐷 container.

The mishearing wiped out the original meaning, and every kid's savings jar since has a snout.

And no slot commits to that centuries-old misunderstanding harder than Porko Boost Super Pot slot from Amusnet Games.

Somewhere in the last three centuries the pig outgrew the coppers it was invented to hold.

The mascot here is plump and orange, wearing a top hat 2 sizes too small for its head, perched on a heap of gems 💎 rather than the loose change it was born to swallow.

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Gameplay

The reels sit against a blue, star-scattered background, with the pig and its gem pile parked down the left side of the screen for the entire session, watching you.

Outside of Hold and Spin, the layout stays simple and uncluttered, which suits a game this small.

The game runs on a 3x3 grid with 5 paylines, an RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.

RTP needs to be considered in conjunction with a game’s volatility rate.
of 96.41%
and very high volatility.

The max multiplier sits at 10,000x, translating into a max win of $50,000.

Your bet lands anywhere between $0.05 and $5, a narrow enough range that choosing max bet never feels like much of a decision.

The wallet is where the game gets fussy. Four currencies get through the door, Euros, US dollars, Norwegian krone and New Zealand dollars, and everybody else, crypto players included, is turned away before the 1st spin.

The 7 sits at the summit of the paytable and pays 30x the bet for 3-of-a-kind, which is polite rather than generous for a high-paying symbol.

Behind it the queue bunches up fast: a Watermelon slice at 20x, then the Grape bunch and the gold Bell tied at 16x apiece.

Four symbols separated by 14x from best to worst, and not one of them is the reason you loaded the game.

Then the floor drops out. A purple Plum, an Orange and a Lemon pay 4x for 3-of-a-kind, and Cherries pay 1x, which at the $5 top bet means 3 matching symbols hand you back the exact fiver you put in.

Let's be honest, that's a line win that owes you an apology.

The Wild is a pink star, and it keeps strict hours: base game only, though while it's clocked on it can land on any of the 3 reels.

It stands in for every symbol on the grid apart from Bonus and Collect, and three of them together return 50x the bet. That's the largest line hit anywhere outside Hold and Spin, sitting a clear 20x above the 7 that leads the paytable.

The jeweled ring Bonus symbol lands on the 1st and 3rd reels only, and it carries a value on its face: 1x, 2x, 3x, 5x, 7x, 10x or 15x the bet. That value is the whole engine of the slot, so keep your eye on it.

Reel 2 belongs to the pig-shaped Collect symbol, which never wanders off the middle. The trigger is a sandwich: at least 1 Bonus symbol on each outer reel with that Collect sat between them, and Hold and Spin opens up.

Four fixed jackpots live inside that round: Mini at 25x, Minor at 50x, Major at 150x and Grand at 1,000x the total bet. At the $5 max, that's $125, $250, $750 and $5,000.

Note that the Grand, the big one, the top tier, is a tenth of the slot's ceiling.

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Features

HOLD AND SPIN:

Landing the trigger drops you onto a 3x3 board with 3 spins. Every spin that lands a new Bonus, Collect or jackpot symbol resets that counter straight back to 3, so the round keeps breathing as long as the board keeps giving.

Two things can close the round: either every cell on the board fills, or the spin counter runs out with nothing new arriving to reset it.

There's some housekeeping before any of that, though. Ahead of the 1st spin, every Bonus symbol already sitting on the board gets collected into the Collect symbol, which empties those cells and gives incoming symbols somewhere to land.

During the round, the only things that can land are the Mini, Minor, Major and Grand jackpot symbols plus more Bonus and Collect symbols. Any jackpot symbol that lands pays its tier immediately, no waiting for the round to finish.

The round can also kick off at random during the base game, when extra Bonus or Collect symbols get added to the reels rather than landing naturally. Free money that arrives unannounced, which is the best kind.

Multiplier Symbol:

A blue top hat Multiplier symbol can also land during Hold and Spin. It leaves a 2x multiplier sitting on its cell and then vanishes.

Any Bonus or Collect symbol that lands on a cell already carrying a multiplier gets its value multiplied by that number. A 15x Bonus symbol dropping onto a 2x cell is worth 30x the bet on its own.

A hat landing on an existing multiplier doesn't replace it, it adds 1 to it. So a cell that eats three hats is running at 4x, and the hat can also drop on top of a Collect symbol already sitting on the 2nd reel.

That's where the compounding lives: symbol values multiplied by cells that are themselves still climbing.

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BUY BONUS:

You can buy your way into Hold and Spin directly for 70x the total bet. At the $5 max that's $350 a pop.

JACKPOT CARDS:

Jackpot Cards isn't wired into the slot's own engine at all. It sits off to one side and can wake up at random once a base-game spin has finished and its winnings have been collected.

Four levels, ranked by card suit, with clubs on the lowest rung and spades on the highest.

That pool's growth is pegged to a percentage of bets across the game, but nothing gets skimmed off your own bet to fund it.

Twelve cards go face down and you keep turning them over until 3 of the same suit have shown themselves. Whichever suit gets there first decides your level, and that level hands over whatever its pool happens to be holding in that exact second.

The game states a qualifying range of $5 to $50,000 for this feature, separate from your $0.05-to-$5 per-spin bet.

It runs on its own track regardless, so your base game session keeps going around it instead of pausing to make room.

One catch: Jackpot Cards winnings can't be taken into the Gamble round.

GAMBLE:

Win anything up to a set threshold and the game slides a face-down card across to you. Call red or black correctly and the win doubles, and you can go again up to a pre-configured cap of 1 to 5 attempts.

Get it wrong and the gambled amount is gone and the round's over. No wheel, no ladder, no side quest: 1 card, 1 color, and the game makes no attempt to dress it up as anything cleverer than a coin flip.

Performance

The slot ran without a single problem across the whole of testing. No stutters, no stalls, nothing that pulled me out of a spin.

Maximum Win

The max win is $50,000, reached through the max multiplier of 10,000x at a top bet of $5.

Drop to the $0.05 minimum and that same 10,000x pays $500, which tells you everything about who this ceiling is built for.

Conclusion

The money here comes from Bonus symbol values stacking against hat multipliers, not from the jackpot tiers.

That 10,000x ceiling can't be reached through the Static Jackpots at all, because the Grand tops out at 1,000x, 10 percent of the way there.

The rest of that ceiling has to be built inside Hold and Spin, with Bonus values getting multiplied over and over by a board full of hats that keep escalating on each other.

Which means the max win asks you to fill most of a 3x3 board with Bonus symbols while several 2x hats land and keep climbing on top of them, in the same round. That's a lottery ticket, not a plan you can repeat.

The 96.41% RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.

RTP needs to be considered in conjunction with a game’s volatility rate.
reads as a number for settling in and playing a while, not for a short, heavily funded raid.

Very high volatility bolted to a 10,000x ceiling gives that its shape: long flat stretches where very little happens, until something finally does.

The Buy Bonus wants 70x the total bet to skip straight into Hold and Spin.

Given how much stacking luck that round still needs to pay anything serious, and that it mostly settles on modest jackpot tiers, $350 at max bet is a steep entry for a coin flip you've dressed up as a shortcut.

There's no Ante BetAn Ante Bet is an option that costs a percentage of your bet but increases your chances of landing triggering symbols that initiate a feature. on offer.

Patient, high-bet players chasing a long-odds ceiling are the audience here. This suits players who want a small board with a huge tail and the bankroll to sit through the dry stretches.

Cautious, low-bet players should walk toward something calmer, because the swings will eat a small balance long before any jackpot shows its face.

Slot Details

Game Provider: Amusnet Games
Game Type: Video Slots
PaylinesPaylines are preset lines that run across the reels, and when you land matching symbols on them, that will result in a payout. The more paylines, the more ways you can win, but also the higher your bet per spin.: 5
RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.

RTP needs to be considered in conjunction with a game’s volatility rate.
: 96.41%
Volatility RateSlot games can have low, medium, high, or extremely high volatility rates (or a combination thereof).

The less volatile the game, the more often it should pay out, but the lower the amount, the less the payout, as this is in keeping with the risk you’re taking. Volatility rate should be considered in conjunction with a game’s RTP.
: Very High
Bonus Round: Yes
Progressive: Yes
Free Rounds: Re-spins
Max Multiplier: 10,000x
Max Win: $50,000
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