Sticky Bandits Thunder Rail
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game review avatarReel McCoy

Sticky Bandits Thunder Trail Slot Review

The most legendary Train robbery in the Wild West was the 1899 Great Northern Train Robbery in Wyoming. The infamous Butch Cassidy and the Wild Bunch blew up a Union Pacific express car with so much dynamite 🧨they accidentally destroyed part of the train.

They still made off with about $50,000, which equals millions 💰in today’s money, and triggered one of the biggest manhunts in frontier history.

Outlaws often timed their attacks during slow climbs and even rode alongside the train on horseback before jumping aboard. You’ll get a taste of it in Sticky Bandits Thunder Trail slot by Quickspin. Who knows? You might end up pocketing more than Butch Cassidy did! 🤑

Gameplay

A train is moving across the plains in what could be Arizona or New Mexico, judging by the mountains in the background. Smoke is coming from the locomotive, while two cowboys ride alongside, preparing to rob it.

You’ll begin playing on a 5x4 grid, but can expand into a 7-reel, 7-row adventure. The symbols fit the Wild West theme perfectly, with horses, cowboy boots, cigar boxes, bottles of booze, and horseshoes among the highest-paying.

To the left you will find the Extra Bet, and the Buy Bonus option, both of which I’ll cover a little later.

The game is built around the following stats: 53 paylines, a 96% RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.

RTP needs to be considered in conjunction with a game’s volatility rate.
, a high volatility rate, and a 10,000x max multiplier. Quickspin has offered up a $200,000 max win.

Features

STICKY RESPINS

When a Wild lands in the base game, it becomes sticky, and you’ll be awarded a respin. You can only get 1 respin per spin, so it doesn’t matter if you land multiple Wilds, unless the respin results in a new Wild of course.

MULTIPLE WILD FEATURES

There are as many as 8 different feature Wilds in play, meaning things can get a bit cray-cray. Each Wild feature activates after a win has been calculated. Until then, all Wilds act like regular ones.

If more than one Wild feature is ready to go, they’ll activate in a specific order:

  • Tall Wild - Fills all non-wild positions on the same reel with Wilds. This doesn’t include any future positions on the reel, if the reel should expand.

  • Diagonal Wild - Randomly picks either the positive or negative diagonal and fills it with Wilds. A positive diagonal means going from bottom left to top right, while a negative diagonal means from the top left to the bottom right.

  • Big Wild - Will randomly pick either the left or right, up or down direction, before filling a 2x2 with Wilds.

  • Random Wild - Places between 2-4 Wilds randomly on the grid.

  • Multiplier Wild - Gives itself a random multiplier of 2x, 3x, 4x, 5x, 10x, or 100x. Any wins where the Multiplier Wild is a part of will get the multiplier. There can be more than one Multiplier Wild included in a win.

  • Cash Wild - Gives itself a random cash value of 1x, 2x, 3x, 5x, 20x, or 100x. Once the Cash Wild has a value, it will pay out in addition to the normal win it’s a part of.

  • Row Expansion Wild - Adds an extra row to the grid, up to a maximum 7. This results in more active paylines.

  • Column Expansion Wild - Adds an extra reel to the grid, up to a maximum 7. More reels means the possibility of more wins.

Some of these features will result in other Wilds. These Wilds have no features attached to them. Each Wild feature can be triggered only once. So, if a Wild symbol stays sticky during multiple spins, the feature won’t be activated again.

  • Mystery Wild

There are actually 9 feature Wilds, but the Mystery Wild is only available when the Extra Bet is activated. If you land a Mystery Wild, you are guaranteed to get 2-4 of them.

Unlike the other Wilds mentioned above, Mystery Wilds can’t appear with other Wilds. They are also activated simultaneously.

When activated, another feature Wilds is randomly selected which all Mystery Wilds will transform into.

EXTRA BET

Activating the Extra Bet will allow Mystery Wilds to appear in the game, although they are not guaranteed. The feature can only be activated in the base game, and will cost you 2x.

HOLD AND WIN

It takes 3 or more Bonus symbols to trigger the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). feature. This Bonus game is always played on a fully stretched 7x7 grid, and you’ll begin with 3 spins, or bullets in this case.

Landing new symbols will reset your count, the same as in most other Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). features. Saying that, this is nothing like what you’ve seen before.

During Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too)., the player area is defined by where your character (bandit) can walk. This area needs to be filled with symbols, for him to be able to move around. As soon as a symbol connects to a part of the player area, it becomes a part of it.

Depending on if you land 3, 4, or 5 Bonus symbols, your player area will start with a 1x, 3x, or 5x value. The full 7x7 area will have a symbol in each corner:

  • Top Left - 50x Booster symbol
  • Top Right - 100x Grabber symbol
  • Bottom Left - 100x Doubler symbol
  • Bottom Right - 150x Re-Activator symbol

Collectable Symbols

The symbols that land during Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). are collectables, but can only be activated if the Bandit can reach them. All symbols go through a 3-step process:

  • Fresh - Symbols are fresh when they land
  • Consumed - Once activated, symbols are considered Consumed
  • Refreshed - This is a special status that can be caused by the Re-Activator symbol

The symbols I’m referring to are:

  • Grabber - When activated, it collects the values of all symbols activated by the Bandit.

  • Doubler - Will double the values of all activated symbols.

  • Booster - Adds its own multiplier value to all activated symbols.

  • Re-Activator - Refreshes all symbols activated by the Bandit.

Shoot Out - When a Guard symbol lands, the Bandit will use a bullet (life) to take him out. If a Guard should land in 3 consecutive spins, the Bandit runs out of ammo and the round is over. The Guard has no value attached and the shootout is just for your entertainment.

BUY BONUS AND ANTE BET

Clicking on the Buy Bonus will give you 3 options:

  • Wild Feature - Guarantees a base game Wild feature for 5x
  • 3 Bonus Symbols - Trigger the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). with 3 Bonus symbols for 60x
  • 5 Bonus Symbols - Trigger the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). with 5 Bonus symbols for 155x

Performance

The game worked perfectly in all aspects and I didn’t experience any problems.

Max Win

Taking a swing at the $200,000 max win should be possible for most players. Thanks to a very solid 10,000x max multiplier, all you need is a $20 bet to match it with. If small bets are more your style, you can go as low as $0.10.

Conclusion

Here’s a game that has all the ingredients to become a player favorite. With all these feature Wilds, there’s always something going on, and the gameplay is a lot of fun.

My favorite, though, is the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). Bonus game. This version is different — you land collectible symbols to expand your player area, allowing the bandit to move around, pick up more helpers, and possibly even reach one of the corners for a big payout. I love it!

The fact that the Buy Bonus charges a mere 60x to trigger the Bonus game makes it worth considering it, even on a smaller budget.

If you enjoyed this version, you should check out Sticky Bandits Unchained slot by Quickspin. In true outlaw fashion, load up and saddle up for a shot at the 30,000x max multiplier!

Slot Details

Game Provider: Quickspin
Game Type: Video Slots
PaylinesPaylines are preset lines that run across the reels, and when you land matching symbols on them, that will result in a payout. The more paylines, the more ways you can win, but also the higher your bet per spin.: 53
RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.

RTP needs to be considered in conjunction with a game’s volatility rate.
: 96%
Volatility RateSlot games can have low, medium, high, or extremely high volatility rates (or a combination thereof).

The less volatile the game, the more often it should pay out, but the lower the amount, the less the payout, as this is in keeping with the risk you’re taking. Volatility rate should be considered in conjunction with a game’s RTP.
: High
Bonus Round: Yes
Progressive: No
Free Rounds: Respins
Max Multiplier: 10,000x
Max Win: $200,000
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