


3 Arcane Cauldrons Slot Review
In the 17th century, the town of Salem, Massachusetts, executed 19 people for witchcraft and imprisoned over 200 more, all based on the testimony of a handful of teenage girls who may or may not have been suffering from a fungal infection in the local grain supply. 🤯
The whole episode lasted less than a year before the colony quietly admitted the trials had been a mistake. 🤦🏻♂️
Witches got a pretty rough deal historically, considering the worst thing most of them were actually doing was knowing which plants 🌿 cured a headache.
Let’s play 3 Arcane Cauldrons slot from Hacksaw.
Gameplay
We’ve entered a proper witches' lair, where there’s potion brewing in a skull over an open fire on both sides of the 5-reel, 3-row grid. The spooky witch herself is hovering around as well.
High-paying symbols include a Blue Goat Skull, a Green Spider, and a Pink Lantern. An Owl, a Bat, and a Magic Potion Bottle, while the lower end is made up of various colored Gems. The Wild is a Raven perched on a skull, substituting for all paytable symbols.
There are three glowing cauldrons located above the reels: the Pink (Multi), the Green (Double), and the Blue (Extra). All of them represent a different modifier for the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). feature.
You can see the Jackpots on the left: Mini (10x), Major (100x), Mega (1,000x), and the Max Win Jackpot (10,000x). The Buy Bonus is located in the bottom-left corner.
The game stats are as follows: 17 paylines, a 96.35% RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.
RTP needs to be considered in conjunction with a game’s volatility rate., medium volatility, a 10,000x max multiplier, and a $350,000 max win. Only fiat currencies are accepted.
Features
ARCANE BONUS (HOLD AND WIN)
Three different Bonus symbols can land in the base game, one linked to each cauldron. When a bonus symbol lands, it gets collected into its matching cauldron, reveals a coin multiplier value, and transforms into a Coin symbol.
The cauldron may then randomly trigger the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). with its modifier activated.
When Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). triggers, all Bonus symbols and Jackpot symbols from the activating spin carry over into the feature. From there, only Coin and Jackpot symbols can appear on the reels.
In traditional Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). fashion, you’ll start with 3 spins, and every new Coin or Jackpot that lands resets the counter back to 3.
Coin values range from 1x to 500x. Jackpot symbols can land during both the base game and the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too).: Mini (10x), Major (100x), and Mega (1,000x).
The feature ends when your spins run out, or all 15 positions are filled, which awards the 10,000x Max Win Jackpot.
Extra Spin (Blue Cauldron)
When the Blue Bonus symbol triggers, your spins increase from 3 to 4. Every new Coin or Jackpot that lands resets the counter to 4 instead of 3, giving you a slightly wider window to fill the grid.
Multiplier (Pink Cauldron)
When the Pink Bonus symbol triggers, random multipliers of 2x, 3x, or 5x can attach to any Coin or Jackpot symbol on any spin. If a Coin picks up more than one multiplier, the values multiply together, so a 2x and a 5x on the same coin become 10x.
Double Reels (Green Cauldron)
When the Green Bonus symbol triggers, a second grid identical to the first appears. All triggering Bonus and Jackpot symbols are duplicated onto the new grid. Both grids share a single spin counter, and new Coins or Jackpots can land on either one.

If the Multiplier modifier is also active at the same time, multipliers can attach to symbols on either grid.
MULTIPLE ARCANE MODIFIERS
It’s possible to get two or even all three modifiers to activate at the same time. The mechanics work the same, just with more of them running simultaneously.

Getting all three together is the most souped-up version.
BUY BONUS
The Buy Bonus offers the following options:
- BonusHunt FeatureSpins (2x) - Each spin is 3x more likely to trigger Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too).
- Single Arcane Bonus (100x) - Triggers Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). with one of the modifiers
- Multiple Arcane Bonus (250x) - Triggers Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). with two or three modifiers
Performance
I didn’t experience any issues while testing the game.
Maximum Win
Hitting the 10,000x max multiplier on a $35 bet secures the $350,000 max win, but only by filling all 15 grid positions during Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too).. The game accepts bets ranging from $0.10 to $35.00.
Conclusion
The base game here is pretty quiet by design. Payline wins tick along, bonus symbols land and feed the cauldrons, and you wait for one of them to randomly decide it’s time.
Which cauldron triggers matters enormously. A single Arcane modifier is decent. Getting the Multipliers bonus on top means every Coin that lands could be carrying a 2x, 5x, or 10x value.
Add Double Reels to that, and you’ve got two grids collecting multiplied Coins off a shared counter.
The Extra Spin modifier is easy to overlook, but it counts. Going from 3 spins to 4 on every reset gives you noticeably more runway to fill the grid, and a full grid is the only way to hit the 10,000x Max Win Jackpot. One extra spin per reset adds up across a long feature.
Getting all three cauldrons triggering at once is what you want. Multiplied Coins accumulating across two grids with 4 spins per reset is the fullest version of what this game can do.
The Multiple Arcane Bonus Buy at 250x is the direct route there, but at medium volatility, the natural trigger rate is reasonable enough that patient players can wait it out.
The BonusHunt FeatureSpins at 2x is the sensible middle ground, triple the trigger chance for double the bet cost. For anyone who doesn’t want to pay 100x or 250x outright, it’s a solid way to run through more spins with better odds of something happening.
Low-stakes players can grind organically and enjoy the ride. The medium volatility means sessions stay manageable. Anyone going after the Max Win Jackpot needs the full 3-cauldron scenario and a grid that keeps filling.
Slot Details
Game Provider: Hacksaw
Game Type: Video Slots
PaylinesPaylines are preset lines that run across the reels, and when you land matching symbols on them, that will result in a payout. The more paylines, the more ways you can win, but also the higher your bet per spin.: 17
RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.
RTP needs to be considered in conjunction with a game’s volatility rate.: 96.35%
Volatility RateSlot games can have low, medium, high, or extremely high volatility rates (or a combination thereof).
The less volatile the game, the more often it should pay out, but the lower the amount, the less the payout, as this is in keeping with the risk you’re taking. Volatility rate should be considered in conjunction with a game’s RTP.: Medium
Bonus Round: Yes
Progressive: No
Free Rounds: Re-spins
Max Multiplier: 10,000x
Max Win: $350,000
Published by
BitStarz, award-winning Bitcoin Casino







