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Buzz Patrol Slot Review
Flies (including flies found in homes, like the common housefly) 🪰 have been living with humans for nearly 65 million years; however, during this time, there has never been an instance of their proving their usefulness.
In comparison to bees 🐝 and many other types of insects that produce silk, honey through pollination or other beneficial actions to humanity, flies are only seen as pests by flying around home windows and landing on people's food.
The average lifespan of a typical housefly is approximately 28 days. 28 days may appear to be a very short amount of time to become annoyed by one individual fly. 🤬
Welcome to Buzz Patrol slot from Hacksaw.
Gameplay
A nighttime city street sets the scene, with a police car flashing its lights, a brick building in the background, and a green fly officer standing to the left, overseeing the action while happily eating his donut.
The game is played on a 5-reel, 4-row grid with 20 paylines. High-paying symbols are the Gold Badge (8x for 5), a Magnifying Glass (5x for 5), a Detective Hat (4x for 5), Handcuffs (2x for 5), and a Baton (1.5x for 5).
Low-paying symbols are the slime-covered card royals A (1x), K (0.80x), Q (0.50x), and J (0.50x) for five-of-a-kind. The Wild is the Bug Officer, paying 15x for 5. It appears only in the base game and substitutes for all symbols in the paytable.
Players looking for the Buy Bonus can find it in the bottom-left corner.
The game stats are: a 96.31% RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.
RTP needs to be considered in conjunction with a game’s volatility rate., low volatility, a 10,000x max multiplier, and a $350,000 max win. This is a fiat-only game.
Features
MINI GAME
When the Mini Game symbol (Red Siren) lands in the base game, it triggers a mini Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). on a separate 3x3 grid. The game starts with 3 spins, and each new non-blank symbol resets the counter.
Once you’re out of spins, or the grid is filled, the feature ends, and the total win is displayed as an Instant Win value on the main grid in the cell where the siren landed.
The following symbols can land during the Mini Game: Instant Win symbols, the Collect symbol, the Add Multipliers symbol, and further Mini Game symbols.

INSTANT WIN SYMBOL
The Instant Win symbols are 3 bug mugshots that come in different tiers:
- Green Bug - 1x, 2x, 3x, 4x, or 5x
- Blue Bug - 10x, 15x, or 20x
- Orange Bug - 25x, 50x, or 100x
These guys stay on the grid and add up to form the total Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). payout. In the base game, they trigger bonus games rather than paying directly.
COLLECT SYMBOL
The Collect symbol (Shotgun Bug Officer) scoops up all Instant Win values currently on the grid and adds their combined total as a single Instant Win in the cell it landed. It then transforms into an Instant Win symbol, and all previously collected cells are freed up to spin again.
Only one Collect symbol can land per spin.
ADD MULTIPLIERS SYMBOL
The Donut-with-file symbol drops 1-3 random multipliers onto the grid during the Mini Game, or 2-4 during bonus games. Possible multiplier values are: 2x, 3x, 4x, 5x, or 10x. If a multiplier lands on a cell already carrying one, the values are combined.
Multipliers apply immediately to any Instant Win value they land on, and wait in blank cells for a future Instant Win to arrive. The symbol itself is removed on the next spin.
PATROL DUTY (BONUS GAME)
Triggered by landing 3, 4, or 5 Instant Win symbols with no Mini Game symbols among them. This is a Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). played on the main 5x4 grid. The triggering symbols stay locked in place. The game starts with 3 spins, resetting each time a new non-blank symbol lands.
Symbols that can appear during Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). are: Instant Win symbols, Collect symbols, Add Multipliers symbols, and Mini Game symbols. The Mini Game behaves the same way here as in the base game.

THE BIG BUST (BONUS GAME)
Triggered by landing any combination of 3, 4, or 5 Instant Win and Mini Game symbols, with at least one Mini Game symbol among them. This version uses the same Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). mechanic as Patrol Duty, but the triggering Mini Game symbol is played first as the opening move.
This gives The Big Bust a head start in terms of accumulated values before you even start spinning.

BUY BONUS
There are 4 options available when you click the Buy Bonus:
- Bonushunt (3x) - Each spin is 5x more likely to trigger a bonus game.
- Instant Justice (50x) - At least one Mini Game symbol is guaranteed to land per spin, but the bonus game can’t be triggered in this mode.
- Patrol Duty (80x) - Triggers the Patrol Duty Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). directly.
- The Big Bust (200x) - Triggers The Big Bust Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). directly, with at least one Mini Game symbol guaranteed among the triggering symbols.
Performance
Nothing to report. Everything ran cleanly across all modes with no issues.
Maximum Win
Players can bet anywhere from $0.10 to $35. To land the $350,000 max win, you need to hit the 10,000x max multiplier on a $35 bet.
Conclusion
Most of what happens in the base game is prep work. The Instant Win symbols don't pay Most of what happens in the base game is prep work. The Instant Win symbols don't pay directly, because they're queuing up to trigger one of the two bonus games, and the Mini Game siren is doing the same while also running its own mini Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). in the meantime.
So every spin in the base game is either a small payline win, a Wild landing and filling a gap, or the reel dropping something that moves you closer to a feature.
When the Collect symbol lands during Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). with a grid already loaded with Instant Win values, it sweeps everything into a single cell and frees the rest of the board to keep spinning. Stack a few of those in the same round, and the total can move fast.
The Add Multipliers symbol does the same kind of compounding work; multipliers sum when they land on the same cell, so a 10x sitting in a blank cell waiting for a 100x orange bug to arrive is a 1,000x payout in a single hit.
The Big Bust is the more valuable of the two bonus games because it enters with at least one Mini Game already in play. That Mini Game runs its own 3x3 Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too). before the main feature even starts, and whatever it generates comes into the round as an Instant Win value.
At 200x, The Big Bust Buy Bonus is the quickest path to the top feature. The Patrol Duty at 80x is a more conservative entry that grants you access to the Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too)..
The Instant Justice option at 50x is appealing to players who want guaranteed Mini Game activity without committing to a bigger buy. Every spin has a siren, and every siren runs a mini Hold and WinThis feature plays out on a new screen. Typically, you get 3 re-spins (which could be re-triggered), and the triggering symbols usually stick to the position on which they land. Your objective is to land as many symbols as possible on the grid (you could land blank tiles, too)., so the values accumulate without the bonus game ceiling capping the session.
Low volatility means the base game keeps wins ticking steadily between features, which makes this a decent choice for longer sessions where the plan is to let the bonus games do the heavy lifting rather than chasing one big hit.
Anyone hunting the 10,000x max needs a loaded Big Bust round where Collect symbols keep sweeping, multipliers stack on the high-value orange bugs, and the grid fills before your spins run out.
Slot Details
Game Provider: Hacksaw
Game Type: Video Slots
PaylinesPaylines are preset lines that run across the reels, and when you land matching symbols on them, that will result in a payout. The more paylines, the more ways you can win, but also the higher your bet per spin.: 20
RTPRTP stands for “Return to Player.” The RTP describes the total bet amount that a game returns to players over millions of spins, and that figure is represented by a percentage. Table games, such as Roulette, typically have higher RTPs than many slots.
RTP needs to be considered in conjunction with a game’s volatility rate.: 96.31%
Volatility RateSlot games can have low, medium, high, or extremely high volatility rates (or a combination thereof).
The less volatile the game, the more often it should pay out, but the lower the amount, the less the payout, as this is in keeping with the risk you’re taking. Volatility rate should be considered in conjunction with a game’s RTP.: Low
Bonus Round: Yes
Progressive: No
Free Rounds: Free Spins, Re-spins
Max Multiplier: 10,000x
Max Win: $350,000
Published by
BitStarz, award-winning Bitcoin Casino







